
Robin Mentel
Concept is great, a new take on the TD genre. But just 2 stars, bc: The documentation is way too small. Which enemies are vulnerable to which towers, by how much? What are the future waves, which enemies will appear? Why such a small a map? It becomes repetitive quickly. Why not have more mechanics, like mining resources, so that there's a bigger motivation to replay old maps? The upgrade trees are miniscule. Let me eg focus on dmg, or on range, or just utility. Good idea tho!

A Google user
 - Flag inappropriate
- Show review history
 I'd give it more stars if i could. I rarely review games but this one definitely deserves it. Great tower defense game with a great difficulty curve. Ads are totally non-disruptive and while there are in-app purchases, they are not predatory, like seemingly every single mobile game nowadays. All in all a very pleasant game that respects the player as one. It has become a family favourite.
5 people found this review helpful

Craig Veness
 - Flag inappropriate
- Show review history
 Love the game apart from survival. The fireballs that wipe out the towers in survival are far too common. If you want to have it happen every 10 waves, then maybe. But there's no way to get a good long game going with how often they happen. Loved all 6 chapters of the game but survival made me quit in disgust and frustration. Killed my habit of playing, uninstalled. A shame, the game is great otherwise.
2 people found this review helpful